

I've tried going to a lower res, but I just can't. Yet I can hang with the best players in RA3.It's all what you're used to - I'm used to playing games in high-detail, high-resolution modes, so that's what I've gotten good at playing at. Just about the only option I don't have turned on is dynamic lighting. I run Quake3 at 1024x768 in 32-bit color, with texture and geometry detail at the max, trilinear filtering, shadows (model shadows), and lightmap lighting. And Quake3? I've played some of the best in Rocket Arena 3, and beaten them.

But that never hindered my performance.I consider myself quite good at CS (though I don't play as much as I used to), and I play at 1280x960 with everything at the highest quality setting. I was in one of the top TeamFortress clans, and I ran QuakeWorld at 1024x768 with no tweaks or anything - oh, and I ran GL QuakeWorld, not software, so shadows on my comp were very dark. This goes for most FPS, not Q3 in particular. Quote: What pisses me off even more is that you cant really compete with these guys unless you go and change your graphic settings as well. Do all the great Q3A run ugly like that? I ask, what price frags? It would ruin it for me to play with all the detail turned off. I play Q3A daily with my office mates and we blissfully go a along jumping out of shadows, enjoying the beauty and subtle strategies of the levels, and having a hi-ho time with it. I mean, if I was John Carmack and spent all this time programming all the beautiful graphics only to have the hardcore types scale them back to pre-Quake 1 quality, I'd be a bit disappointed (and peeved). Now, it definetly gave him an advantage having a big light background with a bunch of blue targets (essentially what it looked like) running around to shoot at, but it seemed to be counter to the whole spirit of the thing. Everything was bright, washed out, with simple textures and graphics, indentical character models, and explosions that look circa 1984.

For the first time I just saw a very good Quake 3 player (goes to tournaments, ranked, etc.) fraggin' along in a game, and I was surprised by the graphic setup he used.
